Mobile Ministry Magazine (MMM)

Posts Tagged ‘resources’

The Firehose that is MMM

Tuesday, April 24th, 2012

The other week, we were approached with shuttling some of our content to a mobilized service. That service would basically take the RSS feed and then do some optimizations in order to make it work best for its platform.Well, we’ve got a lot of content here, and one of the items that came back to us was that we’ve got a lot of content and it makes it hard for them to figure out the best way to present our content. That’s a problem, but also speaks to the nature of the content here at MMM, and some of what has been happening behind the scenes to make the experience of reading the most relevant content more possible.

Developing The Firehose

Back when MMM got started online (April 2005), we had a model that was basically a copy of many of the high-traffic websites of the time: publish, publish, publish. I can remember at one point putting up 5-6 pieces a day, and many times unique pieces. For those not knowing what MMM was (amazing how folks stumbled upon us via a simple search), this wasn’t a bad thing. But over time, that got to be a bit much. We went to a single-post-a-day schedule many years back, and for the most part have been able to keep a consistent and constant stream of content flowing.

With that change in frequency came a change in the type of writing. I noticed from the analytics that the longer posts that we made had people stick around a bit longer. And not just to read that post, but they were most likely to go visit someplace else on the site. I shifted into making long-form content, best suited for contemplative reading – rather than quick skimming (other tech sites went this route) – but not to the length of what would be found on many theological sites (dissertations I tell ya). That change was also good for consistency, but a pain in the butt for organization.

The Battle to Organize Content

The move to WordPress from Blogger presented a chance to address some issues in terms of how content was organized on the site. At the time of that move, there were almost 3000 posts published and not quite a half of them were tagged/categorized. Google moved Blogger to a tagging system in the midst of our writing, and – well, its a lot of work to go back and retag content. I did a retaxionomy of the content based around some tighter editorial needs in that move to WordPress, and for the most part, its served us well.

What you might not have noticed is that some of those old posts from Blogger (see, http://archived.mobileministrymagazine.com) have been slowly making their way into WordPress. Unfortunately, the amount of content and structure of content wouldn’t import into WordPress, so each post has to be individually added to WordPress, retagged, and then categorized. That’s just something that will continue to take a while. In the meantime, there’s new content being produced that meets the current organizational schemes, in that long-form method, that’s usually quite unique, and generally posted on a consistent basis.

See the fun?

Steps of Manage the Firehose

Now, you would think that with some background in content management and information architecture that we probably shouldn’t be in this situation – but the fact of the matter is that MMM has changed over the years, as has its audience, as has the content. There are some streams of content not as often posted here anymore (direct software and hardware reviews), and there are others which tend to get much more the light of day (processes and UX matters). Where the content here becomes usable for you is in two offerings – based on the detail of the types of categorizing that happens here:

  • Search
  • RSS

Search is probably the most important (and most used) functional feature of this resource. Mainly because it is able to not only deal with the content that we’ve organized, but also dig a bit more into what we haven’t organized (thanks Google and WordPress). One of the pieces that is (unfortunately) missing from our mobile website is a suitable search interface (this is present on the alternate mobile website however). Not sure how and when that could be addressed on the mobile site, but its clear – at least from those of you who come here via Internet Explorer/Firefox/Safari that its a needed feature in terms of getting around.

RSS is the quieter feature used to manage the amount of content here. The way its used is actually a crafty by-product of the tags and categorization system present within WordPress. Every category and every tag points to a page that has its own RSS feed. This means, if you are looking at a subject area (perhaps Mobile in Missions/Evangelism for example) and you want to just get the updates for that stream of content only as it is published here, then all you need to do is either click on the RSS (orange colored) button in your URL bar, or take the URL for that page (http://mobileministrymagazine.com/tag/mobile-in-missionsevangelism/) and just add “feed/” to the end of the address and you have just the data stream for that page. Nearly every page has that functionality built in – and I’ve just not done a great job in talking about it.

The Missteps in that Firehose

The problem with things comes on some of our static pages (Bible apps, Case Studies, etc.) of which there is a listing of content, but those items are merely just a listing. There wasn’t a design to that set of data other than just putting it out there, making sure it linked to the right places, and sat under the correct subheading. That’s now biting MMM in the butt. Especially with the Case Studies/Resources page, there’s just an increasingly deep listing of content, and outside of searching on the page (click F3 on your keyboard if you are on a laptop and you can search within any single webpage), you just will have a hard time of finding what you are looking for.

WordPress is a decent content management system. However, making it work for this application (a multi-contextual listing of resources) would be stretching it a bit – even with extensions. The goal for each page is to be available, but to also be easy to manage. Until recently, that’s not been a problem. The query from the mobile services provider poked at that crack in the wall and we’ve got to figure something to do around it.

One of the solutions is to republish every resource and link on those static pages as a posting with their own set of categories/tags, and then build a custom page that would be able to contain those items. For those reading the blog, that’s going to be a lot of content coming through – and while some might be good to see, there are a lot of links to republish there. Another solution is to use the Links feature within WordPress, and then create a series of custom pages that would display those links as organized. Some of the work to do that has been started (in the background), but I’m still not sure what the final result will look like – though it will be a breeze to manage.

How You Can Help

As you can see, we are indeed aware of the amount and level of content that’s published here. Contrary to some opinions, we are quite focused as to what gets published and how it stays relevant to the overall purpose of this magazine. What we don’t know is how you engage the content here? That kind of information would help us better address what comes out of this hose, and how to continue to make sure what comes out is valuable. With that said, a few questions:

  • Do you use a mobile app to view MMM? If so, which app(s) and why?
  • Do you use an RSS reader to view MMM (which, why)?
  • Do you use either the normal or alternate mobile websites?
  • Do you use the email subscription via Feedburner to read content? If so, how do you archive, organize, resource those emails?

Thanks for your feedback on this. And if you have other ideas on how we can better manage the amount of content that comes here, do feel free to chime in via an article comment, the contact form, or Twitter (@mobileminmag)

 

Enterra Gives Developers Insight to Business Mobile App Development

Friday, April 20th, 2012

banner methodology written on glassOne of the requests we’ve had out there for sometime is some testimonials, or case studies, in which those whom are building applications and services that service mobile and mobile ministry endeavors can be highlighted and lend some light to the depth and challenges in this space. A response came from a company, Enterra, whose post on business mobile application development, specifically from a developer’s point of view, is quite appreciated. Here’s a snippet of this expansive and well-written piecce:

…One of the main steps of contract preparation is writing a SOW (Scope Of Work) – a brief list of requirements to the application. For small and medium projects SOW is enough to start the development. For large-scale projects after the contract signing there’s a preparation of technical task.

SOW and technical task are a formalization of developer’s and customer’s vision in terms of the developed applications. It’s an opportunity to get sure that the vision is the same, the borders are set and the wishes are known. But these documents are strictly technical and may not fully reflect the business processes inside the app. So it’s best to read the documentation thoroughly, ask about all the terms and require comments for acquiring your wishes.

In some cases the estimation changes after preparing the SOW, mostly to the larger side. Maybe you came out of your own task borders. Maybe it turned out that the cheaper technologies cannot be used, and the more expensive ones are required. Maybe the contractor offered something more expensive, but more progressive or easier to deploy. The decision of continuing/cancelling the work is up to you and your trust to the contractor. But I strongly recommend to discuss all the changes. If the increase of cost is really required and useful, the contractor will always be able to explain in adequately…

Read the rest of Business Mobile Application Development: The Developer’s Insight at Enterra

The perspectives in this mirrors our mobile minsitry methodology and how we’ve recommended you approach building a mobile ministry app/website, while offering some very real accounts of what works and what doesn’t.

For more information including getting a quote for development work, visit Enterra’s website.

 

Mobile Ministry Methodology (v1)

Thursday, April 12th, 2012

For the years that I’ve been looking at this intersection of faith and mobile technology through the lens of MMM, one thing has honestly escaped much of the conversation around the topic: if this intersection is valid, then what do people do to get past that intersection and into some relevant demonstration of their faith. In effect, what’s the method to the madness?

Being able to devote much more time to MMM in the past two (2) years has granted my thinking and action spaces to do just that – figure out the methods and some streams of activity within them. You’ve seen this in part if you’ve followed this site for sometime and watched its evolution. In this post, I kind of want to pull all of that together into what amounts into a mobile ministry methodology. The goal of this methodology is to literally demonstrate the definition of mobile ministry in the midst of practice and application.

Mobile Ministry Sketchnote Mindmap - Share on Ovi

What is A Mobile Ministry Methodology

The Mobile Ministry Methodology is a framework designed to assist individuals, ministries, and organizations determine the value, prospects, process, and successes of mobile ministry projects. Derived from SDLC methodologies, this framework is designed to keep the a singular goal in perspective despite tendencies for scope creep.

Please note, this is a framework. Therefore, activities within each phase might differ depending on the project. That said, the phases are quite rigid in keeping the focus of the project on both ministry and mobile applications.


Phase One: Determine if you are working on a mobile ministry project

The first step of this methodology is to determine if you are indeed working on a mobile ministry project. While it might seem that any project utilizing mobile devices and services is a suitable ministry project, the determining of whether it is a mobile ministry project falls towards whether the goals and activities within the project affirm the definition of mobile ministry:

Mobile ministry is the skillful use and application of computer technology classified as mobile for the context of fulfilling the religious designation of forwarding the proclamation of the key ideals and history of the faith, following form to and innovating on top of cultural and faith traditions within applied contexts [source]

(short version of definition)

The skillful use and application of mobile computer technologies for the fulfilling religious practices [source]

If your answer to this question is that you are not working on a mobile ministry project, this methodology and process will not be helpful to you. If the goals of your project would like to line up with ministry, as well as keeping that technical component of being mobile, a good place to check the motives and goals of the project can be found using the following Biblical references:

  • Deut 6:1-9
  • Matthew 28:18-20
  • James 1:22-27
  • John 17:20-26


Phase Two: Identifying the Frame for Mobile Ministry

There are several contexts in which mobile technologies have been used, or mobile behaviors tracked and observed. However, all of these are not specific illustrations of ministry (faith-building, faith-tradition extending, faith transformations can all be used as terms here). When mobile intersects with ministry, and the resulting actions are a change in behavior towards both technology and faith, then we can say that mobile ministry has occurred. MMM’s  investigation and logging of activity in this space has identified these contexts (displayed here in their primary and secondary frames, linked to articles published here which correlate):

* These topics had their primary tag changed in the course of developing these articles; process is underway to normalize these.


Phase Three: Identifying the Primary Focus for Mobile Ministry Activity

Activities within the previously mentioned frames of mobile ministry have engaged in one or a combination of three focus areas:

  • Devices
  • Services
  • Experiences

Previous discussion on these.

The focus is determined by the core and learned competencies which area needed in order to direct the mobile ministry effort. Many mobile ministry projects will involve two or all three of these at some junction, but the primary focus clarifies how in the later steps you can better identify gaps, resources, and implementation items.

Whether you are using one or all three of these layers, it is helpful to have within your project person(s) which have specific knowledge of the devices and their capabilities, the programmable and political natures of the services to be implemented, and/.or then a definition of the experience for users, administrators, operators, developers, and any other stakeholders. Within these layers of mobility are a wealth of forks which will determine the success or failure of your project if they are not accounted for at this junction.

Engaging the Project Activities

Once you have identified the framing and focus, the methodology begins to take place. While this might look different for specific outfits, the software development lifecycle (SDLC) methodology actually grounds the following phases of the methodology/process:

  • Establish the Three Pillars
  • Design and Test
  • Implement
  • Support, Report, and Reinitialize


Phase Four: Establish the Three Pillars

The first phase for the mobile ministry methodology involves what we call the three pillars: goals, issues, and resources.

  • Goals: setting a specific project goal for the project (multiple goals introduce variables harder to solve down the line); the goal should fit within a single mobile ministry frame, and have its mobile ministry focus clear upon statement
  • Issues: assessing the gaps (problem statements) of which if not solved, will cause the project (not simply expectations of the stakeholders) to fail. Issues might include the expectations of stakeholders, however, I would caution to making sure issues relate to the goal, and why implementation of the project will not perform as expected.
  • Resources: your people, processes, and tools which are readily available, or available with little extra effort or expense, that will assist you in completing your project. If you lack the resources (people, processes, or tools), then your primary issue is that of a lack of resources, not costs, time, or reach.

This would be similar to the project initialization and analysis phases of an SDLC/Agile methodology. It is within your dissection of the issues and and resources in which an analysis of the feasibility of your project will come to light.


Phase Five: Design and Test

Design and Testing should happen in concert with one another. It will be clear after the identification of the goals and issues what exactly needs to be focused on. Design should therefore take place in two phases – staging prototypes/examples and test-ready prototypes/examples. I am personally of the opinion that you spend more time refining the design than testing multiple iterations, but I know of many people having different philosophies here. I’d also recommend that any design and testing (especially if we are talking applications, software, and workflows) should take place with live data, and not dummy data.

Testing is about whether you are making realistic steps towards your goal, and have you developed an experience with your product to match the expectations after that goal is met. Anything that you are testing that does not have direct correlation to solving the issues which prevent your goals from happening should be dismissed (or in some cases, lowered in priority). Testing should also be designed to correspond to the availability of your resources in concert with how the results of the testing knock off all or some of the issues raised in the previous phase. There is potential for projects to spoke into additional requirements or opportunities as a result of the testing/testing data, so I would recommend that anything learned that does not positively effect your specific goals, be dropped for another project or future iteration of the current project.

The testing scripts should be designed so that they can be used in the Post-Implementation phase for reporting and support needs.


Phase Six: Implement

Implementing a mobile ministry project can be a difficult proposition. If this is an application, implementation might look like a slow-beta period, or a larger “let’s see what happens” kind of release. When it is a business process, implementation cannot afford such slow releases, and usually includes additional time and resources towards addressing items that could not show up in testing, implementing training, and finishing the reporting queue.

Your public feedback queue and media channels should be established and utilized at this point. Mechanisms such as Twitter, Facebook, Get Satisfaction, etc. are excellent for acquiring and monitoring specific feedback, while also lending a (hopefully) positive light on your ability to manage the roll-out of your product.


Phase Seven: Support, Report, and Reinitialize

Supporting your product includes having the appropriate documentation (text, video, etc.), publicity support, and consistent presence (support forums, email channels, etc.) which allow you to take in and categorize compliments and issues related to the implemented iteration of your project. Support does not necessarily include fixing all of those items which are brought to your attention – some items need to be input into the queue for re-initialization into another project.

As with your testing queue, the reporting structure that you use to watch usage, trends, and spot potential problems down the line should be in place here. Your report data might come from server logs, emails, or a combination of several streams of data, to which are collected in a regular report by which project managers an stakeholders can have a concise view of the project as it related to the specific goal.

Reinitialize means that you’ve met enough the goals of your project, and due to the data gained within the design, testing, implementation, or support/report streams, that you have an update to the project that you can do. Again here, the goal needs to be specific, but also not deviate greatly from the original product’s goal. It is not uncommon to go back to the drawing board and rebuild at this point.

Review of the Mobile Ministry Methodology Phases
Mobile Ministry Methodology Process Map

  1. Is this a mobile ministry project?
  2. Frame the mobile ministry project (six areas)
  3. Identify the primary mobile ministry activity’s focus
  4. Establish the Three Pillars (Goals, Issues, Resources)
  5. Design and Test
  6. Implement
  7. Support, Report, Reinitialize

View these phases in a graphical process map:

This process map was created in Google Docs for collaborative purposes. The Google Docs version will always be the latest iteration of this.

Items Not Seen In this Methodology

This methodology has been designed to be very generic. How you or your team manages their tasks, template documents, or other assets is not the point of this methodology. It is a framework to assist you/your team to understand from the outset of the project how to focus your efforts without losing focus of the faith and technological implications of your product. If at the end of your project, you have clearly demonstrated that you have forwarded some/all of the key ideals or behaviors of your faith tradition, then you can successfully say that you have engaged within mobile ministry.

If you have any comments or questions towards this methodology, please do not hesitate to email or send a message via Twitter. Its my expectation that this methodology will enable groups, such as those involved within the Mobile Ministry Forum, better identify successes, challenges, best practices, and other aspects of mobile ministry that have been hard to define and implement.


Associated Resources

 

How to Determine Your Audience for a Mobile App, Website, or Service

Thursday, November 10th, 2011

Ok, so you have decided that you will take the jump and build a mobile application or website. And in your analysis, you’ve pretty much established that you already know what kind of content it is that you will serve. So what’s left? Well, deciding who exactly to target your mobile efforts towards is one item. Take a look at this graphic recently produced by Asymco which speaks to the published information about global shipments of mobiles

From this graphic (not to mention the data that went into it) we can get an idea of some potential targets for an application or a website on a global scale. For example, we can see from the blue in the graphic that there’s a considerably larger percentage of persons who don’t use smartphones, though this number seems to be getting smaller on a consistent basis (you won’t hear doomsday analysis of the feature phone market here, the numbers bear this as standing strong for the foreseeable mobile futur – i.e., 3yrs easily).

Coming Down from a Global View to A Regional One

Now, this graphic only helps if you are thinking of rolling out something on a mobile global-reaching basis. For many of you, the reach is considerably more regional, and so information like that which Asymco has provided looks best when put against other data, for example, this information from the IDC:

…In Asia/Pacific (excluding Japan) (APeJ), feature phones recovered in the third quarter on the back of Nokia’s resolved inventory channel issues in China combined with the strong showing of its dual-SIM handsets across emerging markets like India and Southeast Asia. With Nokia fighting back at the Chinese low-end competitors, the proliferation of these smaller brands has slowed as margins hit razor-thin levels. APeJ smartphone growth last quarter was driven primarily by Samsung and HTC, as well as ZTE in China. In Japan,the market rebounded sharply after two quarters of either low single-digit growth or outright market decline following the natural disasters of this spring.

The Western European phone market declined as a result of lower demand for both feature phones and smartphones. The smartphone device type growth was mainly driven by mid-tier Android devices. High-end smartphone growth was negatively impacted by Apple’s fourth-quarter iPhone 4S launch, which caused consumers to delay purchases. Meanwhile, Nokia’s transition from the Symbian to the Windows Phone operating system as its primary smartphone platform led to a transition. Feature phones declined as consumers that replaced their devices upgraded to smartphones while others held on to their devices for longer periods of time. Overall the Central Europe, Middle East and Africa (CEMA) markets showed strong growth due in large part to Nokia’s rebound in the regions. Bucking its global troubles, Nokia had a very strong 3Q11 due to feature phone growth. Its smartphone decline continued, however, but it remained the market leader in the region. Among the niche smartphone brands, HTC did particularly well in some markets, including Russia. RIM continues to make progress in the Middle East and Africa, but fared less well in Central and Eastern Europe…

Read the entire Q3 2011 IDC Press release

Now, this information from the IDC is a snapshot of what’s happening with the entire mobile industry (like Asymco’s data), however gives a more detailed snapshot of what’s happening in Q3 of this year compared to next year, and also considering regional and manufacturer differences. This is solid information, and allows an effort to craft a mobile website or application to center onto cultural and distribution details that are a bit easier to manage (languages, platform focusing, etc).

Identifying Opportunities, Tools, and Your Users

What’s left after this is to look a bit more into what it will take to actually build the mobile application or website. For that information, we have to take a look at a few facts: (a) where are the opportunities, (b) where are the tools, and (c) where are the users.

What are some of the opportunities for faith-based mobile apps, websites, and services?

  • Games
  • Funding (not just fundraising)
  • Group Communication
  • Education
  • Health and Wellness
  • News and Information

Or, what are the categories that see the most application downloads (this information is hard to come by, for example just Apple App Store data here; pulling this together requires some effort)?

Where then can we find some of the tools to take advantage of those opportunities?

Specifically Design for Your Specific User

And finally, we’ve got to define where the users are for our application. Not the mythical user. Not the “if we put an app out there, it will be used because they have a mobile” user. The hard numbers. Who in your communities, areas of influence, have expressed such interest in a mobile solution from you that it has effected the ability of your current media offerings to grow? Or, how has the success of mobile for your competitors/partners driven your customers and stakeholders to question your mobile strategy?

It is here that you will want to start researching your user base (or prospective user base) towards whatever mobile experience it is that you intend to craft. That doesn’t mean that you are designing something to please them (part of the effect of mobile is that you surprise and delight because you offer something people didn’t know they wanted), but it does mean that you have a pulse on what they use, what works, what doesn’t work, and where potential consumers of your mobile lie.

Analyzing your user base might mean digging into information that you already have (website visitor data, attendance data, response data from polls/surveys, etc.). And it also might mean that you need to generate means to learn more about your community (surveys, focus groups, feedback forms for events, etc.). But, you have to identify exactly who it is that will be using your applicaiton. Try creating personas for these specific users and then (before developing anything) testing the ideas that you have against them. Then, when you get to the point of testing and looking for feedback to your application, you have some benchmark against which to determine where you proceed with your mobile activity.

Of course, you don’t have to do this work of figuring out your audience. You could very well be the next Steve Jobs and literally have a intuition towards what will work. You also have to have the discipline to make sure that it does work.

Resources, Encouragement
We have some resources that should help you through this process here. But, as we noted above with looking at your users, much of what you need to know about making a successful mobile applicaiton, website, or service is already within the people you serve. Know them, and you know what works.

 

How Do You Learn About Your Mobile-Enabled Audience?

Wednesday, September 28th, 2011

Pulling out another question from a recent conversation with a few potential clients for open conversation:

When you are looking to connect your ministry opportunity with a mobile solution, what do you do in order to learn about your mobile-enabled audience?

Real simple. Let’s hear from you.

 

Mobile Advance Presents Mobile Ministry Article Dataset

Tuesday, September 20th, 2011

Over at Mobile Advance, a pretty wide/deep collection of articles from around the Internet have been pulled together into a spreadsheet and made available for review and analysis for those interested in those topics related to mobile ministry. If you’ve been a long-time reader of MMM (either the site or social networking) you’ll recognize many of the references in here. Here’s a snippet from the post at Mobile Advance:

…In order to try and help to prevent that I have collected the resources identified in my research in the past year put together a “database” of 1400 articles/webpages/ videos/guides/etc. that I or others have identified as being pertinent and helpful for mobile ministry. These resources come from fields like information technology, international development, social/political activism, health, journalism, entertainment media and others that are working to confront the shift and harness the power of the mobile revolution. Their learning can help empower our innovation in mobile ministry and prevent countless hours trying to come up with solutions for problems that have already been addressed elsewhere…

Access this dataset via Google Docs.

See Also Our Curated Resources:

 

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